About MultiFlip

Pushing past the ordinary

We like to push the limits and go beyond regular apps and games. Yes, it’s a weird concept—and that’s exactly the point. We’re here to offer new experiences for people who like to have fun without limits.

The idea for MultiFlip started a couple of years ago. We took our time because we wanted something polished, with a solid structure we can keep building on. What you have today is a foundation for more modes, more challenges, and more playful experiments.

Experiment First

We prototype quickly and keep the fun at the center. If it makes you smile, we’re on the right track.

Polish Matters

Tight controls, clear feedback, and clean design. Details are how simple ideas feel great.

For Everyone

No pressure, just play. MultiFlip is designed for all ages and quick pick-up sessions.

Timeline

Concept (2019–2021)

Early sketches, physics experiments, and a lot of tossed “phones”.

Foundations (2022–2024)

Core mechanics, performance tuning, UI layer.

Public Launch (2025)

First release with a path for new modes, achievements, live events.

What’s next

Seasonal challenges, accessibility, deeper stats—still simple, still fast.

FAQ

Yes. Optional ads help us support development. We keep things family‑friendly.
Yes. In the air. Like you mean it. If that scares you, there are plenty of lovely match-3 games out there.
Screens don’t shatter in MultiFlip, only egos. We do not replace, refund, repair, or sympathize. Next question.
Yes, we show occasional ads to keep the game free. We aim to keep them lightweight and not spammy.
If they can catch. You’re the adult—act like one (at least during the throw).
Yep. Bigger screen, bigger bragging rights.
We love ideas! Reach us at dev@mat3o.ca.

Press & partners

Need screenshots, logos, or a quick blurb? Get our lightweight press kit.

Download Press Kit