Concept (2019–2021)
Early sketches, physics experiments, and a lot of tossed “phones”.
We like to push the limits and go beyond regular apps and games. Yes, it’s a weird concept—and that’s exactly the point. We’re here to offer new experiences for people who like to have fun without limits.
The idea for MultiFlip started a couple of years ago. We took our time because we wanted something polished, with a solid structure we can keep building on. What you have today is a foundation for more modes, more challenges, and more playful experiments.
We prototype quickly and keep the fun at the center. If it makes you smile, we’re on the right track.
Tight controls, clear feedback, and clean design. Details are how simple ideas feel great.
No pressure, just play. MultiFlip is designed for all ages and quick pick-up sessions.
Early sketches, physics experiments, and a lot of tossed “phones”.
Core mechanics, performance tuning, UI layer.
First release with a path for new modes, achievements, live events.
Seasonal challenges, accessibility, deeper stats—still simple, still fast.
Need screenshots, logos, or a quick blurb? Get our lightweight press kit.
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